
Clink this link, and play the trailer. I would’ve embedded it here if I could, but there didn’t appear to an option for that.
I wish I had more details, but apparently, this is a new expansion for the City of Heroes game. I wonder if this is Paragon Studios’s way of competing with the soon-to-be-released Champions Online as well as the DC Universe Online game (whenever that gets released).
It’s interesting to note that not long ago, I read a long post on the CoH forums where a user suggested a “vigilante” class that could travel between hero and villain zones.
UPDATE!
I found a link to this press release courtesy of the the official game site.
City of Heroes Going Rogue will introduce a new alignment system that helps players explore the shades of gray that lie between good and evil. For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™. Clearly marked missions, in addition to behaviors and decisions made by the player, will move a hero’s or villain’s moral compass, which could eventually change the hero’s or villain’s alignment. Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game’s lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.